kevin

Jan 16

BioWare’s Manveer Heir on game reviews

Excerpts of an email from BioWare senior designer Manveer Heir to Giant Bomb’s Patrick Klepek:

“My issues currently stem from games criticism and games reviewing, and should they even be the same thing. I am of the mind that they should not”


 ”Criticism exists absolutely. Reviews exist relatively.”


 ”Shouldn’t a review tell me if this piece of work is worth my time or not? Is that not a different question than ‘does this piece of work have flaws’?”


 ”Let’s keep criticizing games. Let’s do it louder than ever. The development community needs it! But let’s not mix our critique with our reviews. To me one is about recommendations to an audience, and the other is about the state of the art.”

It’s nice to see a reputable developer share (some of) my views.

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